Search results for " Fog Computing"

showing 5 items of 5 documents

A data aggregation strategy based on wavelet for the internet of things

2017

The advent of emerging information and communication technologies, such as RFID, small size sensors and sensor networks, has made accessible a huge amount of information that requires sophisticated and efficient search algorithms to support queries on that data. In this paper we focus on the problem of aggregating data collected from these devices to efficiently support queries, inferences or statistics on them. In general, data aggregation techniques are necessary to efficiently collect information in a compact and cost-effective way. Some current solutions try to meet the above criteria, by exploiting different data aggregation techniques, for instance BitVector or Q_Digest. In this manus…

IoTExploitRange query (data structures)Computer science0102 computer and information sciences02 engineering and technologyFog Computingcomputer.software_genre01 natural sciencesWaveletSoftwareSearch algorithmHistogramComputational Theory and Mathematic0202 electrical engineering electronic engineering information engineeringP2PSettore INF/01 - Informaticabusiness.industry020206 networking & telecommunicationsData aggregation; Fog Computing; IoT; P2P; Range query; WaveletData aggregationData aggregator010201 computation theory & mathematicsComputational MathematicRange queryData miningbusinesscomputerWireless sensor networkWaveletSoftware
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A Fog-Based Application for Human Activity Recognition Using Personal Smart Devices

2019

The diffusion of heterogeneous smart devices capable of capturing and analysing data about users, and/or the environment, has encouraged the growth of novel sensing methodologies. One of the most attractive scenarios in which such devices, such as smartphones, tablet computers, or activity trackers, can be exploited to infer relevant information is human activity recognition (HAR). Even though some simple HAR techniques can be directly implemented on mobile devices, in some cases, such as when complex activities need to be analysed timely, users’ smart devices can operate as part of a more complex architecture. In this article, we propose a multi-device HAR framework that exploits the fog c…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniExploitComputer Networks and CommunicationsComputer sciencebusiness.industryBandwidth (signal processing)Activity tracker020206 networking & telecommunicationsCloud computing02 engineering and technologyActivity recognitionHuman–computer interactionHuman activity recognition mobile crowdsensing fog computing0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingSmart environmentbusinessMobile deviceWearable technologyACM Transactions on Internet Technology
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A fog-based hybrid intelligent system for energy saving in smart buildings

2019

In recent years, the widespread diffusion of pervasive sensing devices and the increasing need for reducing energy consumption have encouraged research in the energy-aware management of smart environments. Following this direction, this paper proposes a hybrid intelligent system which exploits a fog-based architecture to achieve energy efficiency in smart buildings. Our proposal combines reactive intelligence, for quick adaptation to the ever-changing environment, and deliberative intelligence, for performing complex learning and optimization. Such hybrid nature allows our system to be adaptive, by reacting in real time to relevant events occurring in the environment and, at the same time, …

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniQA75General Computer ScienceAmbient Intelligence Fuzzy Systems Fog Computing Energy Efficiencybusiness.industryComputer scienceDistributed computingComputational intelligence02 engineering and technologyEnergy consumptionHybrid intelligent systemHome automation020204 information systems0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingSmart environmentbusinessAdaptation (computer science)Efficient energy useBuilding automationJournal of Ambient Intelligence and Humanized Computing
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Allocation des ressources dans l’informatique en brouillard le calcul du brouillard véhiculaire pour une utilisation optimale des véhicules électriqu…

2019

Abstract: Technological advancements made it possible for Electric vehicles (EVs) to have onboard computation, communication, storage, and sensing capabilities. Nevertheless, most of the time these EVs spend their time in parking lots, which makes onboard devices cruelly underutilized. Thus, a better management and pooling these underutilized resources together would be strongly recommended. The new aggregated resources would be useful for traffic safety applications, comfort related applications or can be used as a distributed data center. Moreover, parked vehicles might also be used as a service delivery platform to serve users. Therefore, the use of aggregated abundant resources for the …

[INFO.INFO-AI] Computer Science [cs]/Artificial Intelligence [cs.AI]Jeu stochastiqueAllocation des ressourcesProcessus de décision MarkovienStochastic GameVéhicule électriqueVehicular Fog ComputingElectric VehiclesMarkov Decision ProcessInformatique en brouillard véhiculaire[INFO.INFO-AI]Computer Science [cs]/Artificial Intelligence [cs.AI]Resource Allocation
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Theoretical Game Approach for Mobile Users Resource Management in a Vehicular Fog Computing Environment

2018

Vehicular Cloud Computing (VCC) is envisioned as a promising approach to increase computation capabilities of vehicle devices for emerging resource-hungry mobile applications. In this paper, we introduce the new concept of Vehicular Fog Computing (VFC). The Fog Computing (FC) paradigm evolved and is employed to enhance the quality of cloud computing services by extending it to the edge of the network using one or more collaborative end-user clients or near-user edge devices. The VFC is similar to the VCC concept but uses vehicles resources located at the edge of the network in order to serve only local on-demand mobile applications. The aim of this paper is to resolve the problem of admissi…

game theoryEdge deviceComputer science[SPI] Engineering Sciences [physics]Distributed computingmobile computingresource allocationCloud computing02 engineering and technologyFog ComputingVehicular Fog Computingdecision makingScheduling (computing)symbols.namesakeAuthor Keywords Cloud ComputingMobile applications0202 electrical engineering electronic engineering information engineeringResource managementEdge computing020203 distributed computingbusiness.industryQuality of service020208 electrical & electronic engineeringcloud computingComputational modelingAdmission controlEdge computingNash equilibriumPotential Game Theorysymbolsquality of servicevehicular ad hoc networksbusinessGamesGame theory
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